
SpinShot (Playdate)
A downloadable game
Spinshot - Coming soon to Playdate
SpinShot is an arcade block-breaker score-chaser with a spin, made exclusively for Playdate. Break stuff, collect COINs, upgrade your ARC, score points, and maintain your multiplier, chasing high scores through precision and maintaining your multipliers.
In Story mode you play as Ayla, a rookie pilot and her mentor Ferris, as they pilot their Artifact Recovery and Containment vessel (ARC). In the year 2170, energy signatures of unknown origin were detected throughout planets in the Etherveil cluster. Recon teams on the ground discovered Cyclic Omni-Inertial Nodes (COINs), disc-shaped energy storage devices that can only be unlocked with rare resonant discs. As corporations raced to industrialise this energy source, ARCs were built to wield these resonant discs and harvest the energy from these COINs.
- Collect COINs to score points and clear phases and levels
- Discover the mysteries of Exos, through dialog sequences each chapter
- Progress through 47 story levels across 4 biomes.
- Magnet, Redirect, and Void abilities and a suite of upgrades for each
In Arcade mode, practice your skills and survive as long as you can, in randomized levels, with endless play.
Spin
A quick flick of the crank just before impact will spin your disc in the opposite direction, giving it a satisfying arc to avoid obstacles or collect multiple coins in a single shot. A staple tool in your arsenal that's easy to learn and difficult to master.
Magnets
All ARCs come equipped with powerful electromagnets to help control and influence the disc's trajectory. Rookie pilots get this ability shortly after completing their training.
Accessibility
- This game uses the crank for gameplay, and requires precise, repeated rotations.
- The magnet ability requires holding the A or d-pad up buttons, for comfort or left-handed play.
- The crank, A and B buttons, and d-pad are used to navigate menus.
- The Reduce Flashing system function is used to dampen sudden flashes and flickering effects.
- A game speed setting can increase or reduce the challenge as needed, with no score penalty.
Credits
Design, Art, Programming, Sound & Music by Steve Dennis.
AnimatedImage by Dustin Mierau
pdDialog by PizzaFuel, GammaGames, and NickNack.
Special thanks to Matt Sephton.
Updated | 1 day ago |
Status | In development |
Author | Elegant Phrase |
Genre | Action |
Made with | Blender, Adobe Photoshop, Audacity, Playdate |
Tags | Arcade, Breakout, Playdate, Sci-fi |
Average session | A few minutes |
Languages | English |
Accessibility | Color-blind friendly, Subtitles |
Comments
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Where is it!?
Still waiting for the "soon" 👀
I'm aiming for mid to late April at this point. I appreciate everyone's patience in the meantime!
Yaaaay, this is good news!